Prey weekly update #9
3DRealms has released the ninth weekly update for Prey, this week focusing solely on the Xbox 360 version of the game. Here’s a quick snippet:
We started work in earnest on bringing Prey to the 360 in late June 2005, although we had been looking at the code a little before that to ready ourselves and plan our attack. It was amusing to see on some gaming forums that some posters seemed to think that the announcement about it last month meant that we had just started work on it, this is far from the case.
As our aim was to keep everything as faithful to the PC original as possible, we knew it would be mainly a coding job, with relatively little work needed on the art side. It broke down into a number of tasks – converting the engine itself to get it running on the 360 platform, and the areas where we needed to make changes to better suit the platform – such as the control system, the front end and the integration of Xbox Live.