In 1998 the planet was graced with what would be considered the great single player FPS experience ever played. It was called Half-Life. From the cinematic-style action to the solid level design to the innovative story, Half-Life had it all and left the gaming community not only rattled but clamoring for more.Fast forward to November 2004. Every gamer’s wish comes true; Half-Life 2 is released to the masses. Valve’s infernal hype machine did it’s best over the previous two months to gear gamers up for what was anticipated to be the next greatest ‘thing’ in PC gaming.So, how did it do? Read on!
The long awaited sequel to what could be considered one of the greatest shooters of all time is upon us. Doom 3, the hotly anticipated third installment in the Doom first person shooter series (did I really need to clarify that?) stormed in the summer of 2004 and took the PC gaming world by storm. However, the frantic pace of the previous installments has been supplanted with an overall frantic anxiousness one could only ascribe to being involved in this universe being taken over by Hell. Could the Doom faithful and elite allow themselves to part ways with the old ‘run and gun’ style for a slower paced, horror-esque experience? Read on to find out.